Guides
LibreSprite guides
Task-sized walkthroughs for the things people actually search for, each checked against LibreSprite 1.3. Where LibreSprite lacks a feature (there is no gradient tool, no outline button, no tilemap layer), the guide shows the best way to get the same result.
Drawing
Your first characterA 32×32 character in four stages: silhouette to selective outline.
Image to pixel artShrink, reduce colours, convert to Indexed, clean up. Tested settings.
Transparent backgroundStart transparent, remove a white background, and export clean PNGs.
Outline a spriteThree ways, including a tested one-click script.
Gradients & ditheringColour ramps, hand dithering and the Shading ink.
Add textInsert Text, fonts, and keeping text crisp.
Reference imageTrace over a picture on its own layer.
Canvas size16×16, 32×32 or 64×64, and game resolutions.
Animation and games
Walk cycleA four-frame walk, frame by frame, with onion skin.
Idle animationA four-frame breathing loop with overlapping action.
Make a tilesetSeamless tiles with Tiled Mode and the grid.
Sprite sheets for GodotExport, import and animate in Godot 4.
Sprite sheets for UnityExport, slice and animate in Unity.
Free browser tools
Sprite Sheet StudioGIF to sheet, sheet to GIF, JSON.
Pixel art upscalerCrisp 2×–16× scaling.
Palette browserThe 38 bundled palettes, downloadable.
ASE viewerOpen .ase/.aseprite files in the browser and export frames.